TeleBlender 3 is in Beta testing phase and you can get it here !
Update - 3.05 - Update - 3.05 - Update - 3.05 - Update - 3.05 beta
>>>>>>>>> https://sites.google.com/site/mcasualsdazscripts4/mcjteleblender3
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McjTeleblender 2 has arrived and will have its own web page
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https://sites.google.com/site/mcasualsdazscripts3/mcjteleblender2
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What’s new
This new version of mcjTeleblender and mcjBlendBot includes these additional features
- compatible with Blender 2.66.3 and up ( was also tested on 2.66a and 2.66.5
- the Tiling settings of the Daz Studio materials are conveyed to Blender
- the Bump map strengths of Daz Studio’s materials are carried over to Blender ( Blender Bump Strength = ( DS Max - DS Min ) * DS Strength )
- If two identical figures or two identical props are in the Daz Studio Scene, and mcjTeleBlender’s
“Rename Nodes” is enabled, the two figures wont be mistakenly welded together in Blender
- There’s now a button to set all those mcjTeleblender settings to a default state
- There’s an extremely secret backdoor mode, available for the nerdy crew
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The now old version remains here and should remain compatible with Blender 2.66a and below
https://sites.google.com/site/mcasualsdazscripts/mcjteleblender-for-ds1-2-3-4
2 Videos showing mcjTeleBlender results
http://www.youtube.com/watch?v=HTIIwjTV7s4
http://www.youtube.com/watch?v=YrgccxFGrS8
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Version History
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History
Jul 21, 2017, 11:48 PM
mcjTeleBlender was updated - version 3.16
no need to re-install mcjBlendBot if you have the august 2016 version
fixes: reflection maps were not being transfered
fixes: the extra parameters passed through the python scen-file were missing, normals, glossy parameters, normals, tiling !
August 9th 2016
mcjBlendBotForCarrara which is part of mcjBlendBot was updated
i disabled the GammaFix effect because the effect was applied more than once for some materials
May 12th 2016 5:30 PM
mcjTeleBlender was updated - version 3.15
line 1261 was attempting to use a function which was removed in version 3.14
normally this meant mcjTeleBlender 3.14 was only usable for animation exports
.................updates in 2015, 2015, 2016 ....
April 14th 3:45 PM --- McjTeleblender 2 released
April 7th 2013 11:42 am
Only if you are using Blender 2.66 & up and are getting non-textured scenes
Blender Version 2.66.3 and up uses different node names, this effectively prevents proper loading of the scene
please download the new package named mcjBlendBotForBlender2663AndUp.zip found in the attachments
at mcjTeleblender’s web site
install it in the scripts/modules folder of your Blender 2.66.3 and up
February 17th 2013
fixes : the materials were not smoothed when rendering animations,
fixes : DS1,DS2 materials didnt get the gloss factor when exporting animations
in the download section, there was a confusion between mcjTeleBlender.zip and mcjTeleblender.zip
February 14th 2013
the "blender scaling factor" which should be 1%, is now applied to the positions of the cameras and lights
February 10th 2013
fixed error introduced in the feb 8th version
. . .
feb. 20 2010
release
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Introduction
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A fantastic GPU-accelerated ray-trace renderer named Cycles has been added to recent versions of Blender.
McjTeleblender is a kit of scripts designed to quickly export Daz Studio scenes, even animations, and render them in Blender using Cycles.
mcjteleblender free Kit of scripts to render Daz Studio Scenes in Blender 2.6x ( Cycles )
* * * * * * * * * New things * * * * * * * * *
In this new version, the material's texture images are ready to be tiled
Also, a new trick lets you re-use your custom materials
this is a scene set-up in Daz Studio 3 , transferred to Blender using the scripts, and rendered by the Cycles Path Tracer
( inspired by the set of 4minute's Volume Up music video )